Halloween Horror Nights™ XIX - 2X The Fear


2004 • Halloween Horror Nights™

9 Members Attended

What’s Your Breaking Point?

The Halloween Horror Nights™ Design Team were tasked with thinking about what scares guests, and what would become the breaking point of terror and horror. This thought sparked the entire theme for this year, with What’s Your Breaking Point. Halloween Horror Nights™ was ready to push guests past their limits, and with a two-park event for the first-time ever, guests would explore seven Haunted Houses, and the last Festival of the Dead Parade to date.

Year:
2004
Location:
Universal Orlando Resort™
Dates:
October 1-2; 8-10; 13-17; 21-24; 28-31, 2004
Event Name:
Halloween Horror Nights™ XIX - 2X The Fear
Event Phrase:
What's Your Breaking Point?
Hours:
7:00 PM-12:00 AM (Non-Peak)
7:00 PM-2:00 AM (Peak Nights)
Pricing:
$54.75 +tax
Stats:
7 Haunted House(s)
4 Scare Zones
2 Shows

Select the attraction name for additional information... and frights...

Castle Vampyr
Soundstage #23 | RatingRatingRatingRatingRating (1)
The castle itself is rumored to be the Blood Shrine of an ancient race that is long feared... but of which little is known. With ornamentations gathered from all over the world Castle Vampyr is said to contain a talisman from each "house" of the breed. And this evil congregation beckons the faithful to gather every thirteen years to renew vows to a dark power that drives their insatiable thirst for immortality.
Deadtropolis
Earthquake/Disaster Queue | RatingRatingRatingRatingRating (2)
Something went wrong... terribly wrong. Genetic engineers bent on unlocking the secrets of longevity instead unlocked a Pandora's Box of horror. There is a fate worse than death and it is quarantined in a cityscape that has been named Deadtropolis... where the undead roam in search of the living and the living cower and hide in fear of their lives.
Disorientorium
Carnage Warehouse | RatingRatingRatingRatingRating (1)
Here hours stretch and reality blends up is last and everything bends. Front is left and back is night day is dark and noon is right. The walls are doors and sound is sight where white is dark and black is bright. Straight around the next curved squares on first last bottom top three stairs bitter scents are terrible sweet hearts are tails and heads are feet. Way up slow beneath the loft far away close is hardly soft. And you always choose and you always win... and you never leave the way you came in.
Ghost Town
Soundstage #22 | RatingRatingRatingRatingRating (1)
Strangled by gold fever the violent town of Lightning Gulch disappeared in a fierce thunderstorm that swallowed up the settlement and all its ill-fated souls. Today there is no trace of the Gulch... except when vicious storms range once again revealing all of the buildings and the tortured ghosts that lurk in its streets saloons and alleyways. Still desperate to protect long lost treasure these wretched spirits remain blinded by the lust for gold and enraged by greed.
Hellgate Prison
Soundstage #20 | RatingRatingRatingRatingRating (1)
Warden Robert L. Strickland's monument to himself where paying visitors suddenly find themselves lost and alone inside the penitentiary's cellblocks corridors and secret chambers... alone with a prison population of insane inmates crazed convicts and convicted criminals with nothing to lose before they walk the "last mile" to sit on top of Old Smokey the world's most excruciatingly painful electric chair.
Horror in Wax
Soundstage #20 | RatingRatingRatingRatingRating (1)
The classic monsters themselves are all here... carved in wax sculpted in resin and frozen in paraffin... perfectly preserved at the very moment tragedy struck. But this twisted enterprise was not abandoned - instead it became home to a deranged menagerie of the bizarre who lure guests inside for purposes that will become terrifyingly clear.
Horror Nights Nightmares
Soundstage #44 | RatingRatingRatingRatingRating (1)
Come face to face with your worst Horror Night Nightmares... The Director The Caretaker Eddie and Jack are all waiting to take you on a little stroll down Memory Lane. Spend a little quality time "behind-the-scenes" with your favorite icon of Halloween Horror Nights past - they're waiting for you on the very sets that made them infamous... up close and this time it's personal.
Field of Screams
Backlot | 1/5 RatingRatingRatingRatingRating (1)
Stay off the path that is twisted and worn. Where stalks all grow tattered and torn. For all those who do stay lost and forlorn. Singing forever the Rhyme of the Corn.
Fright Yard
Backlot | 1/5 RatingRatingRatingRatingRating (1)
An ominous industrial landscape of rusty trucks stacked freight containers and burning buses The Fright Yard is infested with the worst society has to offer. You suddenly find yourself caught between "survivor clans" where The Demented lie in wait for The Twisted and both tribes are waiting for you. Armed with chainsaws and flame-throwers they hide lurk and stalk guests in this heavy metal maze. Even with police choppers hovering above this is a twisted and terrifying turf war that has no rules.
Point of Evil
Port of Entry™ | ??/5
Tension fear and panic explode in bolts of pure hellfire across the night sky.
Midway of the Bizarre
The Boneyard | ??/5
Hurry hurry hurry! Step right up and step right in… and get lost in a place where childhood dreams grew up to be nightmares and the nightmares are real. Old carnivals never die… old circuses do not just go away… and old sideshows play on forever in the Midway of the Bizarre. This is the place where the oddities are normal… and YOU are on display for them. Step into the hypnotic light of the midway and your journey is complete – a one way trip to the Breaking Point of no return.
Bill & Ted’s Excellent Halloween Adventure
Toon Ampitheater | ??/5
Don't forget the all NEW live stage show Bill & Ted's Excellent Halloween Adventure. Join Bill and Ted as these two most excellent dudes encounter awesome heroes and bogus villains from the year's most memorable TV shows movies music and more! Party on!
The Festival of the Dead Parade
Parkwide (Roaming) | ??/5
Once a year they appear out of nowhere and march slowly through the dark streets tempting all with baubles bangles and beads. A ritualistic procession that is impossible to ignore and all too easy to join The Festival of the Dead Parade worms its way through the landscape and into the minds of weak souls. Seductive enticing and mesmerizing the floats and marchers move in a rhythm that is horrifyingly hypnotic... and designed to do only one thing - draw you into The Midway of the Bizarre.

Event Facts

  • Due to the hurricanes that devastated Florida in August and September 2004, construction was delayed, and final preparations weren't made for the event until last minute.
  • The Team Member Preview was cancelled, and even on the afternoon of the event’s opening night, teams were still busy putting Scare Zones together.
  • The logo for Ghost Town was done by horror make-up guru "Tom Savini," taken directly from the artwork from the film "Creepshow."
  • For the first time since 1999, Halloween Horror Nights™ XIV was the first year to not feature an Event Icon.
  • Universal rented several dozens of freight crates for the Fright Yard Haunted House. Due to this fact, they weren't allowed to spray paint or alter them in anyway, which is why wooden boards and tarps with graffiti on them were hung over the crates.
  • The design team paid respect to several Halloween Horror Nights™ forum fans by spray painting their online aliases on the walls in the Fright Yard.
  • In the castle courtyard for Castle Vampyr were two statues – One stands above a dried fountain. This statue was used the previous year for the entrance gates to Psycho Scareapy. The other statue, which lies to the left of the facade broken, was used in Scream House: Revisited.
  • 2004 marked the first year of the “pondering bust” statue that has been hidden in various Haunted Houses every year since.  
  • Horror Nights™ Nightmares features several props from the past years events. Some of which include the entrance sign to Hotel Hell, the sign to Universal's Creature Feature, and the chair from HHN 13's Infestation.
  • A sign from the Halloween Horror Nights™ X Haunted House Dark Torment can be found in the Midway of the Bizarre, as well as several props from previous years such as the entrance sign to Horror Nights™ 13's Funhouse of Fear, and 2000's The Fearhouse.
  • The vomiting redneck and the ‘ol' smokey’ animatronics in Deadtropolis and Hellgate Prison were made by the same animatronic company.
  • This year was advertised as Halloween Horror Nights™ at Universal Orlando, but merchandise had several different names for the event.
  • T-Shirts, cups, and hats, can be found with Halloween Horror Nights™ XIVHalloween Horror Nights™ 2004, and Halloween Horror Nights™ at Universal Orlando Resort.
  • The second catch phrase, a substitute for What's Your Breaking Point? was 2X the Fear, in reference to the expansion from one park to two.
  • Due to the popularity of this year, Universal opened all of Universal’s Islands of Adventure theme park on peak Fridays and Saturday nights, as well as expanding Universal Studios Florida to include both the JAWS and Men in Black Alien Attack! attractions.
  • Field of Screams featured scarecrows with masks from HHN 13's Night Prey Scare Zone, and pumpkin masks that have been used in several other Horror Nights™, notably in Scary Tales II.
  • Horror in Wax, while not exactly built around, can relate to the 1953 Vincent Price film House of Wax which was remade in 2005 by the same name.
  • Castle Vampyr was built in Sound Stage 23, the same place "Vampyre Wars" was filmed in 1996.
  • The centerpiece of Point of Evil was a giant Tesla Coil that shot electricity into the night sky. This feature lasted only a few nights before it was removed. Several claim that it was removed due to improper function, as it wasn't a reliable prop.
  • Halloween Horror Nights™ XIV featured seven Haunted Houses, which – at that time – was more houses than any previous Horror Nights™ event.
  • Halloween Horror Nights™ XIV also brought back the "Midway of the Bizarre," after a two-year hiatus.
  • Disorientorium was originally titled Dr. Payne's Disorientorium, eventually Dr. Payne was dropped from the title, as guests would confuse him as the mascot of the event, rather a character of the house.
  • The 2004 website won a prestigious Webby Award for interactive design.

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